Tuesday, 21 July 2020

2021: A Year For Extreme MegaTen Hype

I'm a bit of a cynical bugger when it comes to new releases, I sort of just assume that everything that's coming out is shit so that when I buy it and it ends up being shit I don't feel too put out.  As a result of this cynicism I tend to ignore things like Nintendo Directs because I don't give a shit about anything they have to say and if something interesting does happen either someone will tell me or I'll just see it on a shelf at some point after release day.  But good lord do I regret not checking out the Nintendo Direct last night because HO-LY SHIT there was some good news to come out of that one.

Shin Megami Tensei 3: Nocturne was a game on PS2 that came out in 2003 and as quite frankly one of the best games on the system.  For the completely uninitiated the game is sort of like grim-dark Pokémon only the goal of a Shin Megami Tensei game isn't so much to collect them all but to survive whatever apocalypse is going on and maybe punch some Gods in the face.  You negotiate with and collect demons to put them in your party and fight with them in a sort of Pokémon-esque way but that's pretty much where the similarities end.

One of the reasons I personally am so happy about this news is because Nocturne is a game that's stupidly expensive to buy here in Japan.  Over here there were 3 versions of the game released, a standard version, a 'Maniax' edition and a third one that featured Raidou from the Devil Summoner series instead of Dante from Devil May Cry.  The standard edition is pretty fairly priced but it's lacking a lot of the features that the Maniax one does.  The Maniax edition, the one we got over in the west, costs about $200 and the one with Raidou costs even more than that.  This remake version is going to apparently cost $60 and is the Raidou version of the game which means that my wallet is just as happy as I am.

But that's not all!  Shin Megami Tensei 5 also got another trailer and it's extremely exciting to see that the game hasn't been forgotten about despite not hearing anything about it for a VERY long time.  The first announcement for SMT5 was the only reason I bought a Switch in the first place.  I don't give a flying rat fuck about Zelda or Mario or whatever tired Nintendo IP is being churned out but I care very much about being able to play SMT5 on the day it comes out.

Not only is this news extremely exciting but it's also extremely funny.  One quick look at Twitter and the amount of crying from various parties had me giggling all throughout my day.  Nintendo fans were butthurt because it wasn't Smash news or something, despite the fact they very clearly stated it was a partner presentation and Persona fans (an SMT spinoff series designed for braindead twats, myself included) were EXTRA butthurt because they have been clamoring for a Switch port of Persona 5 for a good while now.  There was even a small group of butthurt Persona fans crying about how P5Scramble, a Dynasty Warrriors knockoff set in the Persona 5 universe hasn't been localized yet.

July 21st was an extremely good day for MegaTen fans and we can only hope that the success of SMT3 remake will maybe trigger a remake of Digital Devil Saga or maybe, the best game in the franchise, Jack Brothers.  We can dream

Friday, 10 July 2020

Review Scores and Mainstream Games Writing

I make no effort to hide my disdain for "games writers" or "games journalists".  The crap that these people churn out, whether it be a poorly written review or some crappy clickbait opinion piece about how something (usually from a Japanese developer) is offensive just isn't worth the time of day.  Also the fact that almost every writer I encounter on Twitter or on some other facet of social media just seems to suck massively at games just boggles my mind.  It's OK to be a less skilled player and we all have our weak spots (mine is RTS!) but these are people who are being PAID to tell you about games and they can barely muster the ability to finish a game on Normal.

Imagine the show Top Gear

One of the reasons that show is so compelling even for people like me who aren't really into cars is that the three presenters for that show are very knowledgeable and passionate about the topic and listening to them talk motoring is really interesting.  It's true for anything, I am a HUGE fan going onto YouTube and firing up some video about musical theory or musical production and despite the fact that I know diddly jack shit about music theory but just listening to people who know SO MUCH about it I find really interesting.

But now, imagine Top Gear but replace the presenters with people who know NOTHING about cars.  3 people who can't drive, know nothing about the topic of cars or motoring and then they are paraded around on TV trying to tell you which car is good or what manufacturer you should pay attention to.  I'd bet you'd change the channel pretty god damn fast and I imagine the show wouldn't last very long.  That nightmare scenario of a TV show is what is currently happening in the games writing scene and it's an absolute joke.  To put it another way, imagine a movie critic trying to tell you what makes a movie good or bad but they only thing they ever watch are Marvel super hero movies, you wouldn't give it the time of day

"Sekiro is too hard", the guy who couldn't clear the Cuphead tutorial, the Astral Chain incident and so much more are just a few examples of just how there is a group of people that don't know all that much about gaming, aren't very good at it and in some cases I imagine they don't even really care that much, trying to get you to respect their opinion on a given title.  Granted in 2020 with the likes of YouTube and Twitch games writers have become somewhat irrelevant but its still mind numbingly frustrating when some trumped up Twitter addict comes along and tries to tell you what's good or not.

Although the people involved in the actual writing is sort of only half the problem, it's the way in which reviews are presented which is also shitty and dumb.  Most review sites will use a 1-10 scale; the writer will do MAYBE one playthrough of the game, write a couple of paragraphs about the mechanics and the story and then slap a number on the end.  When it comes the scale itself 9 and 10 usually mean a good game, 8 means an OK game, 7 is mediocre and anything below a 7 is complete garbage that isn't worth your money.

I can't help but feel that trying to boil down a complex opinion about a game or any piece of media for that matter into a number is an incredible waste of time.  People can't even decide on what certain numbers mean for certain titles, most recently evidenced by The Last of Us 2.  The game got many 10/10s and I saw many twitter threads of people arguing not only about if that score was deserved but what even "10/10" means.  Seeing someone unironically tweet "10/10 doesn't mean it's perfect" made me put my phone down and walk away from Twitter for a while because I cannot believe the stupidity of some people on that website.

The solution to this problem? Don't put so much pressure on the games press to churn out a review as fast as possible.  Make the standard for a review two playthroughs and go into A LOT more detail on various aspects of the game.  I know I was being mean to games writers in the above paragraphs but you don't even have to replace them. If it takes them a long time to get a review out because they found the game hard is a legit point that may help people make a more informed purchase in the end.  They don't have to be good at the game but the writers skill level should be taken into account so that a reader can find a writer who somewhat matches them and get an opinion similar to where they stand.  Also dump the number, with the extra detail given to the review you don't need the number, the writer has more space to properly articulate what individual aspects they like and didn't like

To basically sum up what I mean you should look to a channel on YouTube called Joseph Anderson.  This guy may be a little overboard in the other direction (his latest video on The Witcher 1 is over 4 hours) but even if you don't agree with what he says he is clearly a dude who knows what he is talking about and puts a lot of effort into these pieces.  If HE tells me a game is good I'm more likely to take an interest rather than some dude who rushed through the game once or maybe didn't even get to the end just so he could write 500 words with a 8/10 on the end.

What I'm saying in a very long, poorly put together way is don't get your games info from places like IGN, go find someone who actually gives a shit