Here, take a look at this video
I'd imagine it's not like this now but this is how the damn thing was shipped, and it's not just Skyrim, you could full a fucking heavy goods vehicle with copies of all the games with big glaring technical bugs.
The thought processes of these companies must be "oh it's OK, we can just patch it out later", well it's NOT fucking OK you gigantic bags of arse, games should NOT ship like this. What's sad is that years and years ago, this was never a problem. Hell, even games as recent as the PS2 didn't have problems like this, so why has it suddenly become a thing this generation!?
What's sad is that with a new generation of consoles on its way, I only see the problem getting worse, not better. Developers will keep shitting out untested, buggy games and we'll have to keep waiting for fucking patches.
I understand that nobody is perfect, and the guys putting all the code together and testing their software might miss something, but right now it's just stupid how glaringly bad some games are made. I'm using Skyrim in this case, but the worst offender off the top of my head (not counting Silent Hill collection since it's remake) is The Last Remnant on 360. Good LORD, that frame rate was so bad in that game is was basically unplayable, I had to buy the PC version, and I'm glad I did because that game is awesome.
So, just because you can patch a game later, doesn't give you an excuse to be lazy and devs need to make sure their shit is tight as possible before they go charging me £40 and up for that crap.
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