Monday, 24 February 2014

Jamestown

The top down shooter and the side scrolling shooter are both genres that I really enjoy.  Yes, back in my day when you said "shooter", you weren't referring to a silly semi-realistic military game, you were talking about driving in a spaceship or something and blowing the FUCK out of everything on screen.

However in recent years, the "shmup" as it's now known has kind of died a bit.  Very rarely do you see any of these kind of games get released anymore, and when you do they are almost always small downloadable games that aren't very good.  Either that, or they are Japan made ports of arcade games that are so niche that the only people who play them don't want them for a console or PC because they are too busy in a game centre enjoying it there instead.

Jamestown is part of the small downloadable title camp, but instead of being sort of rubbish it's actually rather good.  To sum up the whole review of the game for those in the know, it's kind of like Donpachi.  For those that don't know I'll go on a little further to explain what that means.

In Jamestown you play as a ship and you are tasked with blowing up anything that moves.  At the start of the game you have access to one ship that has a standard rapid fire button and a slightly stronger beam move but firing this makes you move slower.  As you play you can buy other ships that are all slightly different but if you have ever played a game in this genre before then the selections are going to blow your mind; however the favourites are all there.

Now every shmup has a gimmick to set it apart from the rest and in this game we have something called a "vaunt".  As you blow stuff up, you collect little gold cogs which fill up a gauge and when it's full you can activate your vaunt.  This causes a circle to appear that cancels out all the enemy shots for a short time and during the vaunt you're damage goes up and you get twice the points.  Once the metre drops to 0 you are given a point bonus and you start all over again collecting cogs or you can cancel it early to deflect a few more shots so this whole system does add some strategy to each stage.

In Jamestown there are 5 stages and you can play them all individually or back to back in what the game calls Gauntlet mode.  On top of that there are some bonus stages to play that task you with fulfilling certain goals and some unlockable difficulties for those who enjoy a bit of the old bullet hell.

The game also comes with 4 player co-op which is nice but if you're like me and don't have any shmup friends then there are also online leaderboards to keep you entertained.

So if you're a fan of shmups I'd give Jamestown a go, it's not going to set the world on fire but it's a fun game and it's a good break from a lot of the harder games in the same genre.  If you DON'T like shmups, then give Jamestown a go anyway, it's a good entryway into the series and clearing the higher difficulties will make you feel like a complete boss.

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