Every week a paid app on the app store goes free for a while and I always take the chance to grab that shit because fuck paying money for app games. However sometimes I download a title that makes me feel a little guilty for not directly supporting the creator and while I'm not about to go and pay for a game I already own, I want to highlight a couple of titles I got for free so many you can go and support the better side of the mobile game spectrum.
The first game is Egggg, I'm not sure exactly how many Gs are in there but it's more than usual. Egggg is a two button platform game and the aim is just to get from one end of the stage to the other without dying. The thing is though that once you press a direction button, you can't stop. If you push the way you're running you jump and the other button will make you turn around. While you're running from one end of the stage to the other there are things to collect and little hidden areas of each stage for you to explore which net you stars at the end. Simply finishing a level isn't too much of a challenge but getting 3 stars on a stage will require some strategising. The game also mixes things up every so often by giving you a stage specific mechanic or having you fight a boss but generally just reaching the end of the stage is your only worry. Still, it's a nice, pure little platforming experience and it's the kind of thing you'd easily find on something like Steam for a few pounds but instead its phone exclusive.
EDIT: As soon as I posted this thing I googled Egg and found a Steam page for it and it's "coming soon", so worth buying there if you don't like playing games on a shitty phone screen. Seriously, it's a goodun
The second game I want to talk about briefly is Illi. It's a very simple, cute little platform puzzle game that will eat through your commutes like nothing else. The game play is super simple with each stage being made up of a number of squares or rectangles and you must jump your way to the exit by tapping the screen. Illy moves around each square by himself and which way he falls depends on which side of the cube you're on when you press jump. So press jump on the top and you'll fall down but press it on the right hand side and you'll fall to the left. Illi does not respect the laws of physics. Each stage comes with a number of "quests" which involve collecting a thing, getting to the exit in a certain number of jumps or beating a stage in a certain time and finishing these quests unlocks more levels.
The good thing about Illi compared to other puzzle games I've played is that it's not bullshit difficult like other shitty iPhone games like Cut the Rope. The solutions to certain levels in things like Cut the Rope where there's no way you'd figure that shit out without spending money on a solution fairy or whatever piss me off but Illi has that nice level of challenge sort of similar to Portal. Things that look hard but if you take a moment to think about them carefully are actually quite simple.
I got these games for free but if it wasn't such a stingy piece of shit and someone had told me about them beforehand, I would have easily dropped a few pounds on these titles. So go check them out because instead of complaining about the sorry state of mobile gaming we should be supporting the people who are actually at least TRYING to do a good job.
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