Wednesday, 5 September 2018

Difficulty Nostalgia

I think everyone gets that nostalgic feeling some time.  When a memory of a game pops into your head and you get this uncontrollable urge to play it again.  When most people talk about their nostalgic experiences with a game they usually talk about a games quality, the game being either just as good or at lot worse than they remember it being.  One thing I noticed that people don't mention too much when talking about their trips into the past is difficulty.

The things I hear the most when people talk about older games the phrases I usually here are "yeah it still holds up today" or "man, that has NOT aged well".  I however had a strange case the other week when I decided to play the Vita remake of Muramasa: The Demon Blade, a game that came out on the Wii in 2009.  As I slashed my way across ye olde Japan the game played EXACTLY how I remembered it, ar least in terms of gameplay and fun factor but I found it to be WAY harder than I remembered.

I seem to remember the game being pretty easy back in 2009.  It was fast paced 2D hack and slash heaven and I don't remember getting a death until near the end of the game but in my current playthrough the second boss is pushing my shit in really hard.  I don't want to believe that I've gotten shit at games in my old age but it's either that or my memory of how well I did is WAY off.

This also occasionally happens in reverse where the game is way easier.  For me it was when I was learning how to speedrun Silent Hill 2 and I was dreading the maze near the end because in my mind it was complex and full of shit trying to kill you.  When it came to it though I blazed through it and none of the enemies came even close to touching me.

It's always fun to go back and play old games and it can suck when it doesn't live up to your expectations.  Although in my mind it kind of sucks a bit more when you go back to a game you thought you were good at only to find that you suck.

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