Wednesday, 16 February 2022

Martha is Dead Censorship

A few days ago I came across a news story about some horror game I hadn't heard of until that point called Martha is Dead that was apparently being censored on Playstation and left alone on PC and X Box.  I then made an offhand tweet about some silliness I saw in the discourse surrounding the game only to find it getting flooded with likes, retweets and a couple of absolutely brainrotten comments from people who cannot read.  So I thought I'd take a little bit of time to say a few things on the issue here.

First of all the censorship itself seems stupid but at this point it's something I have come to expect from Sony.  The clip that is circling around social media is a scene of the game where the player is holding a severed head of some woman and the player character proceeds to use a razor to make cuts in the side of the head and then pull off the face (complete with button prompts!) and then they wear it or something. Sure, the scene in question is sort of shocking but it's no worse than anything else that comes out of other titles in the genre and even out of the genre of horror.  Severing limbs and DIY eye surgery in Dead Space, Lara Croft getting brutalized in the reboot games, Fatality animations in Mortal Kombat, no one seems to give a shit when this kind of thing is going on from huge studios but a small indie group make a face-ripping scene and suddenly its all "ooooh this is absolutely disgusting how could anyone possibly make this?!"

At least for me in Japan, Sony censoring violence is nothing new.  I have talked at length both on the blog and on stream about how parts of Until Dawn were censored so heavily that if affected the story.  Resident Evil is also very heavily censored when it comes to violence even in it's more expensive "Z-Versions".  The story I have heard (Im not sure how true this is, keep in mind) is that in 1997 is that some 14 year old kid abducted and beheaded a couple of Elementary school children and left their severed heads on the school gate for people to see.  The kid was caught and after all was said and done a politician called Shizuka Kamei put the blame squarely on "violent and cruel movies" and so acts of extreme violence in mutilation in films and games have been censored or not really done since then.  

So while the censorship is stupid and shouldn't be done, it at least makes some degree of sense that one of the biggest companies in the entire country wouldn't want to get on the bad side of those rules.  Nintendo, as far as I know, doesn't really have any games in their library that would require that kind of censorship and Microsoft is an American company that doesn't need to give a shit, which is why you probably don't see this kind of thing happening on those platforms.  

But I'll be honest, I stopped giving a shit about Sony censorship a long time ago, thems just the breaks, what my tweet was actually about was the individual user response about the content itself.  Most people responded with outrage at the censorship and that it should be left alone and if that kind of extreme violence in a piece of media makes you uncomfortable to the point of "literally shaking and crying" then just don't play it, something I agree with quite strongly.  What people need to realize is that while "video games are for everyone" is a nice fluffy statement that lets you pretend to be a good person on social media, the truth is that while games are for everyone, not ALL games are for everyone.  If you don't like violent, grotesque acts in your games, don't play horror.  If you don't like difficult gameplay, don't play Dark Souls or Cuphead.  I don't like endless boring life-sim bullshit like Animal Crossing but instead of moaning about it I can very easily accept its just not for me and then not buy it, it's really that easy.

Where I get my back up is when I was scrolling through the tweets and I saw someone describe the developers as "irresponsible" for "releasing the games without trigger warnings".  What this is doing is attempting to villify the creators of Martha is Dead for hiding the nature of the content in the game and acting as if the violence and adult themes are some kind of surprise.  Except that's not true is it?  The game is rated M and has all the relevent warnings and even if it didn't have that, the literal FIRST THING you see when going to the Steam page is this.

It's RIGHT THERE, before you can ever access the game description or the button to buy, you have to accept this warning.  Do not try and pass off your inability to read or lack of attention span on the developers as if it's their fault.  Just because it's not written with the words "TRIGGER WARNING" at the top of the page and is written as a paragraph full of vapid social media buzzwords doesn't mean it's not there.  

Anyway, I had no idea what the game was before this controversy and now I'm excited to pick it up for myself, possibly to play in some kind of October Horror Playlist on stream later this year.  So while the censorship is bad and the controversy stupid, at least I found an interesting game out of it.



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