Monday, 2 October 2023

Neo-Persona's Insane Game Over Mechanic

 

Persona 3 Reload is on the horizon and I'm sort of torn about it.  On the one hand I am completely fucking sick to death of remakes.  The constant remaking and remasting of various games that were already good is tiring. It feels like a big chunk of the industry at the moment, both AAA and indie, are just constantly re-treading old ground for nostalgiabucks and safe bets rather than pushing anything even remotely creative.  On the other hand though, Persona 3 has a number of glaring issues that probably need fixing and could be fixed in a remake.  For example, the biggest example actually, Tartarus is one of the most boring dungeons ever conceived not only just for Megami Tensei but for JPRGs just in general.  Hundreds of floors of samey bullshit with the most monotonous music ever written, it's actually fucking awful.  Juding from the gameplay trailers we have of Reload so far it looks like that won't get fixed and this whole thing is pointless but we've seen very little so far so let's withold judgement for now.

But what I really want to talk about is a problem that has plagued Persona since the third game and is probably the most annoying aspect of the franchise and that's the instant game over on main character death.  This isn't something that's new to SMT, there are a number of games in non-Persona entries that also have this mechanic.  For example Shin Megami Tensei 5 also has this feature but in that and other games it sort of makes sense.  In the other entries in the series you are a demon summoner of some description, either through some kind of magic or the series mainstay, the COMP, so when you eat shit the control you had over your party of accumulated demons gets broken and they leave you to die.  That's what you get for relying on demons from hell to help you fight God, I suppose.

But in Persona it's a different story.  You aren't negotiating with demons, (mostly, 5 is the exception but even then it's different) you are a group of high school friends, quite close knit ones we are led to believe, going into a shadow world to fight weird Carl Jung bullshit. So when you eat shit in those games the instant game over makes absolutely ZERO sense.  You can be surrounded by characters that are holding actual kilograms of Revival Beads in their pockets and monsters in their brain that can use magic to revive you but instead they leave you for dead, fade to black, game over.

What makes this even worse is that this never happened in Persona 1 or 2.  The MC or Maya in those games can eat a big attack and have their HP reduced to zero but their friends are able and more than likely will pick them up before the battle is done.  Imagine if you had the ability to revive people from the dead with a magic spell and while you're walking down the street someone rolls up and shoots one of your parents in the face with a shotgun. You aren't just going to run away, you're gonna wait for the guy to leave and then pick them up and dust them off, right?  Makoto, Yu and Ren all have the worst fucking friends of all time.

What makes this mechanic even worse is that SMT has spells such as Mudo and Hama which, if they connect, insta-kills you.  If it's your first playthrough and you are unaware that demons in whatever dungeon you are in are packing those spells then there is a fairly high chance that you are going to take one right to the chops and lose a bunch of progress.  Obviously there's counterplay to this with you being able to fuse Persona's that have resistances to this stuff or null it outright but if you don't know it's coming then kiss your progress through the dungeon goodbye.

I hope it's a feature that Persona 3 Reload changes.  Hell, I would be OK with the next player turn being forced by the AI to use a revival bead or a recarm spell and you only get a game over if you have no items in your inventory OR you are completely out of MP.  At least then your friends being unable to revive you makes sense for a game over rather than they just run away from your unconcious body as soon as you get knocked out ONE time.

At the end of the day, just get better fucking friends

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