Back in 2020 the PS5 relased and with a sort of poor lineup of launch games I told myself that I would wait for there to be a better lineup of games before jumping on, also hoping to capitalize on a price drop as reward for my patience but we are now 4 years in and I'm staring Part 2 of the Final Fantasy 7 remake right in the face and I still can't bring myself to buy one, it just doesn't feel worth it at all.
The big problem is exclusivity of titles, it's just not really a thing anymore. Any game that I think looks interesting on PS5 will, at some point, end up on PC sooner or later. The one exception to this might be Demon's Souls Remastered but who gives a fuck about that game, really? I'm not about the drop a couple hundred bucks on new hardware and go through the rigmarol of finding space for it under my TV stand and going through all that setup and updates just to re-play a game that I already played to death back in 2009. Timed exclusivity isn't going to get me to buy it either, the hype surrounding FF7 Rebirth, at least for me, died forever ago and watching streams of the game now that it's finally come out leaves me thinking that not rushing out to get it was probably a good decision. The Switch sort of deals with this problem by locking a bunch of its games exclusively to that, forever, but a lot of Switch games run like ass-dick and probably would be better on PC. I'm quite happy, for example that Shin Megami Tensei 5 is getting a PC release so that all the stupid performance hiccups can be squashed and I can play a version of the game that is distractingly shit in the performance department. Deadly Premonition 2 is another example of a Switch game that saw vast improvements by coming to PC. Put that stupid fucking rectangle with its flimsy controllers in the trash and just make games for PC instead.
In current day Consoles, to me at least, feel like shitty toys that are aimed at people who have the tech literacy of a 4 year old or actual 4 year olds. Redundant pieces of hardware sold almost entirely on brand recognition than actually being useful as an entertainment device. It never USED to be like this, PC gaming and console gaming felt like two entirely different things that offered entirely different types of games. Look at the libraries of the PS1 and the PS2, for example, and then the PC games that were also being released at that time, there's a little crossover, sure, but it felt like owning a decent PC AND those consoles was a good idea if you wanted to experience the best of everything. The other thing to consider was that PC gaming back then certainly felt a bit more cumbersome. It wasn't like today where you can just download a game off steam, click go and it goes, there was usually some form of troubleshooting involved to get the game working and so consoles shone in that department because being able to just slap in a disc and play was great. But not only is PC gaming significantly easier now in most cases but you can't even just slap a game in a console and play it anymore. Mandatory updates and subcriptions to bullshit like PS+ and Switch Online hounding you at every turn make the experience very annoying. Do you want to play Dead by Daylight on the PS5 where you must also have to pay an additional subscription to PS+ to do anything other that the tutorial? Or do you wanna play on PC where you can play online as much as you want and there's no additional fee to pay on top of your internet bill? I know which one I'd pick.
Crap libraries, shitty ancillary services that you are pretty much forced to buy into to get full functionality and the fact that you can have a better experience on a more versitile piece of equipment means that consoles are fucking pointless. Maybe there will be a Switch 2 or a PS6 in the future but unless the landscape of console gaming changes drastically the whole thing can just fuck off
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