What a horrible night to have a SHITTY FUCKING GAME! HOLY CRAP THIS SUCKS SO BAD!
OK, cruise control out of the way, yeah, the second game as part of my Castlevania series was obviously, Castlevania 2: Simons Quest. This game is so bad it makes me want to cut off my own hands for having played it, it's a disaster of a game and was barely worth my time, but still, I couldn't say I did a proper go through of the series if I didn't play it.
Anyway, before I start talking about how awful this game is, lets go over some good things about this game, and surprisingly there are a few. First of all we have the day and night thing, which is surprisingly an awful thing and a good thing at the same time. See, it's a cool idea and it does a lot for building tension when your low HP and quite far from the nearest town to heal in, but it's so badly implemented it kind of just falls flat, but more on that later.
The other good thing is the soundtrack, most notably Bloody Tears. When ANYONE thinks of Castlevania, they think of that damn song and this is where it all began, as an overworld theme in the daytime segments of this shitty game
But unfortunately, that's about it for the good points behind this game, so time to dive headfirst into the shit. So yeah, back to that day and night shit. Sure, I said it's a cool concept, but the problem is that every time the game transitions between phases, EVERYTHING stops and you can't do shit for like a good 15 seconds. It's a pain in the ass and it really adds a lot of unneeded length to an already arse game.
Leading me onto my second point, GRINDING! Now I'm a bit of a glutton for the grind. I used to play the shit of World of Warcraft back in vanilla and Burning Crusade days and hell, I've even had my fair share of hours on those free Korean grindfests, but THIS is a pisstake. Basically you need hearts to buy important shit that you need to move on. However these hearts take fucking ages to get and the only thing you ever really want to do is walk back and forth between 2 sets of enemies hoping one of them drops a big heart so you don't have to grind as long. What's super double bullshit turbo is that if you die, you lose all your goddamn hearts, so you have to grind out those 4,000,000 skeletons AGAIN! fuck this game...
So when you do eventually get your shit together, you get to go questing in what is quite possibly the worst designed levels fucking ever. There are 4 mansions in this game, each housing a bit of dracula that you have to pick up. The first 2 don't even have a boss and you just have to fight your way through some easy mode skeletons and slimes or whatever. Then when you finally do hit a boss, it's so easy it may as well have not existed in the first place. But your worst enemy in this shitheap game, is the floor! Some of the blocks you just fall through and you either day or have to backtrack like 5 minutes to get to where you were, and by that point you're so angry you forget AGAIN and fall down AGAIN.
Writing about this game is actually giving me pretty much ever disease ever, so I'll wrap up with this last point, and that's the puzzles. Holy shit the puzzles. This is the most cryptic as shit game that you'll ever play, more cryptic than Z grade point and clickers from the 90's. Unless you have gamefaqs (which lol, you wouldn't have done if you played it new) or a copy of Nintendo Power (lol, enjoy spending more money, dickface) you were just fucked up the ass with a broomstick. There is NO WAY you would ever figure out from the hint "hit your head off the cliff" to go buy a red gem, and duck in front of it for 5 seconds, and that's just the most famous example. There is so cryptic shit in this game that it could take up a good 10+ entries on the "Thats some BULLSHIT" bit I'm doing.
So yeah, that's Castlevania 2, and if you're still interested after all that, here's one last thing to maybe put you off the game entirely. The final dungeon has no enemies or traps, and you can stunlock Dracula with fire until he dies.
Fuck this game, and fuck everyone associated with its development
Showing posts with label 8-Bit. Show all posts
Showing posts with label 8-Bit. Show all posts
Tuesday, 26 June 2012
Sunday, 24 June 2012
Castlevania Series Run: Castlevania
What's that? Is that come Castlevania?! HOLY SHIT ITS SOME CASTLEVANIA! Basically, since before I came to Japan me and a buddy have been slowly working out way through the Castlevania games. Most of these playthroughs are replays for me as I've already played the ever loving shit but the series is always a ton of fun and I can't get enough.
So the story so far is that I've beaten Casltevania 1,2 and 3 along with Super 4, Dracula X and Bloodlines. Once I finally finish slogging through R-Type tactics I plan to move onto the Rondo of Blood remake on PSP and then Symphony, Aria of Sorrow and all the games after that.
So what I thought I'd do, was retell my experience replaying this series. It's been mostly rage, but that's OK, it would be boring if every post read "beat it in like 3 hours, game's well easy" so at least my lack of skill makes things interesting.
Well, the best place to start I figured would be at the beginning of the series, so about 3 weeks ago I fired up Castlevania for the NES!
Now before I continue, reviewing old media has been kind of played out and it's not something I want to spend a great deal of time doing. Granted, I've been playing video games since the age of 4, so old games have been a big part of my life, and using this blog to reflect on them would be fun, but it's not something I want to get bogged down in.
Anyway moving on...HOLY SHIT THIS GAME IS SO DAMN GOOD! One thing I really love is a hard game, and Castlevania is one hard goddamn game. Most of the time the challenge isn't too bad, but other times it's just complete bullshit, but that's fine, when you do beat this beast of a game it feels satisfying as all hell, like you really earned that win.
Anyway, the story is simple NES stuff, you play as Simon Belmont, professional vampire killer and you have to storm Dracula's castle and go wreck his shit. On the way you'll fight all sorts of shit like bats, mummy's, gorgons, Frankensteins monster and all sorts of shit.
Now with NES games being limited in space it's not exactly a long game, so of course its hard as all damn hell. Like I said before, mostly the challenge is fair except for one thing that really makes me want to go and smash my face against the closest flat surface, and that, is the damage jump. What I mean by this is when you take damage, you fly backwards, and when you fly backwards, you usually end up in a bit or some spikes or whatever, and you die. The level design is actually really good for this game but it's so hard to appreciate it properly when you die for the god knows how many time because of that damage jump.
That said, I think I've gotten a lot better at this game since I last played it because this time round I got through the game with little to no problem. There is one corridor, that's famous for being the ultimate in 8-bit dogshit, where there is these resilient axe throwing enemies, and their backed up by flying gorgon heads and getting through that corridor is a real trail in patience and skill, however, CHECK THIS SHIT OUT!
This is a screen shot I took to show my buddy of me getting through that godawful corridor without taking a damn hit, pretty proud of that crap right there.
Anyway, it doesn't matter how proud you might be of pulling that off because the boss right after that is Death, which is something that always confused me a bit. Death himself, takes orders from goddamn Dracula, how does that even work? I mean, Dracula's pretty strong in this series, but why is the deity of death itself taking orders from one goddamn vampire, surely Death is stronger than Dracula?! but whatever, Death makes a good boss, albeit an annoying as shit one in the older games
So you kill Death, go through some more annoying as shit stages and then you fight Dracula. Dracula has 2 forms, one where you gotta hit him in the face, and then some big monster form...that you have to hit in the face. In all the older castlevania games you ALWAYS have to hit Dracula in the goddamn face. You think after being killed and coming back so many damn times he'd have one of his minions make him some kind of metal face mask or something, but no, I guess he's not that smart.
So you kill Dracula and his castle crumbles, you watch the credits and then you can walk away safe in the knowledge that the world is safe from evil Vampire bastards. Castlevania 1 is a brilliant little game and it's a shame that a lot of the fans of Lords of Shadow or the newer metroidvanias, the younger fans that is, probably haven't played this.
So go buy it or emulate it or whatever, just play it, its really goddamn fun.
Next time I'll be recanting my tale of Casltevania 2.....oh dear
So the story so far is that I've beaten Casltevania 1,2 and 3 along with Super 4, Dracula X and Bloodlines. Once I finally finish slogging through R-Type tactics I plan to move onto the Rondo of Blood remake on PSP and then Symphony, Aria of Sorrow and all the games after that.
So what I thought I'd do, was retell my experience replaying this series. It's been mostly rage, but that's OK, it would be boring if every post read "beat it in like 3 hours, game's well easy" so at least my lack of skill makes things interesting.
Well, the best place to start I figured would be at the beginning of the series, so about 3 weeks ago I fired up Castlevania for the NES!
Now before I continue, reviewing old media has been kind of played out and it's not something I want to spend a great deal of time doing. Granted, I've been playing video games since the age of 4, so old games have been a big part of my life, and using this blog to reflect on them would be fun, but it's not something I want to get bogged down in.
Anyway moving on...HOLY SHIT THIS GAME IS SO DAMN GOOD! One thing I really love is a hard game, and Castlevania is one hard goddamn game. Most of the time the challenge isn't too bad, but other times it's just complete bullshit, but that's fine, when you do beat this beast of a game it feels satisfying as all hell, like you really earned that win.
Anyway, the story is simple NES stuff, you play as Simon Belmont, professional vampire killer and you have to storm Dracula's castle and go wreck his shit. On the way you'll fight all sorts of shit like bats, mummy's, gorgons, Frankensteins monster and all sorts of shit.
Now with NES games being limited in space it's not exactly a long game, so of course its hard as all damn hell. Like I said before, mostly the challenge is fair except for one thing that really makes me want to go and smash my face against the closest flat surface, and that, is the damage jump. What I mean by this is when you take damage, you fly backwards, and when you fly backwards, you usually end up in a bit or some spikes or whatever, and you die. The level design is actually really good for this game but it's so hard to appreciate it properly when you die for the god knows how many time because of that damage jump.
That said, I think I've gotten a lot better at this game since I last played it because this time round I got through the game with little to no problem. There is one corridor, that's famous for being the ultimate in 8-bit dogshit, where there is these resilient axe throwing enemies, and their backed up by flying gorgon heads and getting through that corridor is a real trail in patience and skill, however, CHECK THIS SHIT OUT!
This is a screen shot I took to show my buddy of me getting through that godawful corridor without taking a damn hit, pretty proud of that crap right there.
Anyway, it doesn't matter how proud you might be of pulling that off because the boss right after that is Death, which is something that always confused me a bit. Death himself, takes orders from goddamn Dracula, how does that even work? I mean, Dracula's pretty strong in this series, but why is the deity of death itself taking orders from one goddamn vampire, surely Death is stronger than Dracula?! but whatever, Death makes a good boss, albeit an annoying as shit one in the older games
So you kill Death, go through some more annoying as shit stages and then you fight Dracula. Dracula has 2 forms, one where you gotta hit him in the face, and then some big monster form...that you have to hit in the face. In all the older castlevania games you ALWAYS have to hit Dracula in the goddamn face. You think after being killed and coming back so many damn times he'd have one of his minions make him some kind of metal face mask or something, but no, I guess he's not that smart.
So you kill Dracula and his castle crumbles, you watch the credits and then you can walk away safe in the knowledge that the world is safe from evil Vampire bastards. Castlevania 1 is a brilliant little game and it's a shame that a lot of the fans of Lords of Shadow or the newer metroidvanias, the younger fans that is, probably haven't played this.
So go buy it or emulate it or whatever, just play it, its really goddamn fun.
Next time I'll be recanting my tale of Casltevania 2.....oh dear
Friday, 22 June 2012
Free Game Friday: Realm of the Mad God
OK! It's Friday night so it's time to give you mugs some free shit to play so you can flush your weekend down the toilet and have a shitton of fun while doing it!
So the game this week is a little gem called "Realm of the Mad God" and oh lord is it awesome. Realm of the Mad God is a top down, 8 bit MMO Shooter. If this sounds weird to you its because it is, but that at least makes the game worth checking out.
Basically, after doing a short tutorial you spawn in a hub world populated with a few entrances to the game worlds. Up to 65 people can enter the game world at a time and you're all sort of in one huge party with the aim of killing the Mad God.
So you create a guy, give him a name and a class and go questing. The pace of the game is fast, and I mean REALLY fuckin' fast and after the first few levels the enemies get tough. Finding people to group with (which is done automatically by standing near them) is super important for survival. So go forth, collect loot, and after you kill enough shit, you get teleported to go fight the Mad God. Winning gets you loot and fame which you use to upgrade your guy and unlock more classes so you can go questing with different equipment sets and abilities.
However, the real kicker to this game, the thing that makes it really interesting, is the fact that there is perma-death. That's right, if you die in this game you lose your guy and all your loot and have to start right from stage 1. Granted, levelling to the cap of 20 is super fast, but losing a load of fame and items is still as bad as a spiky stick to the ballsack.
So give it a go, you can play it for about 15 mins and still get good progress in but the game is addictive as all hell.
The game can be found at http://www.realmofthemadgod.com/ or you can play it off Steam if you have an account there, so have it!
So the game this week is a little gem called "Realm of the Mad God" and oh lord is it awesome. Realm of the Mad God is a top down, 8 bit MMO Shooter. If this sounds weird to you its because it is, but that at least makes the game worth checking out.
Basically, after doing a short tutorial you spawn in a hub world populated with a few entrances to the game worlds. Up to 65 people can enter the game world at a time and you're all sort of in one huge party with the aim of killing the Mad God.
So you create a guy, give him a name and a class and go questing. The pace of the game is fast, and I mean REALLY fuckin' fast and after the first few levels the enemies get tough. Finding people to group with (which is done automatically by standing near them) is super important for survival. So go forth, collect loot, and after you kill enough shit, you get teleported to go fight the Mad God. Winning gets you loot and fame which you use to upgrade your guy and unlock more classes so you can go questing with different equipment sets and abilities.
However, the real kicker to this game, the thing that makes it really interesting, is the fact that there is perma-death. That's right, if you die in this game you lose your guy and all your loot and have to start right from stage 1. Granted, levelling to the cap of 20 is super fast, but losing a load of fame and items is still as bad as a spiky stick to the ballsack.
So give it a go, you can play it for about 15 mins and still get good progress in but the game is addictive as all hell.
The game can be found at http://www.realmofthemadgod.com/ or you can play it off Steam if you have an account there, so have it!
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