Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Monday, 12 November 2018

Diablo Immortal: Just let it die quietly

So recently Blizzard announced Diablo Immortal and fans are PISSED.  In case you saw that banner and got excited because you didn't catch the story yet, don't get your hopes up too high because it's only a mobile game.  Here's a trailer

If you view it on YouTube instead of in the blog, HOO BOY that dislike bar.

Now I get it, oh boy do I understand your rage.  A series with such a long and respected pedigree being reduced to yet another cash grab, probably gatcha in some way, premium currency pay to win mobile dogshit.  The fact that it's not just some little extra thing that Blizzard developed on the side but a thing that was shoved in your face at fucking Blizzcon like it's something you should be excited for.  The condescending attitude when an audience member asked "will we get it on PC?" and the guy, when booed for saying no, replied with "What, don't you all have phones?!".  You have every right to be boiling mad but just stop and think for a second.

There are tons of generic shitty hack and slash games on mobile already.  I hate to admit it but I sunk quite a lot of time into a hack and slash RPG on mobile called HIT for a pretty significant amount of time about a year ago.  All that time ended up being wasted though since it's just another deleted free game on my app store account now.  At the very least, we know that Diablo Immortal will have a degree of polish to it, so if you're going to play a shitty mobile hack and slash game at least a Diablo flavored one might be worth keeping on your phone for the occasional fiddle with on a bus or while you're dropping a fat shit.

Plus it's not like Blizzard are dropping everything to focus on this one mobile game.  Diablo 3 just got a Switch release so if Immortal really disgusts you that much but you want portable Diablo anyway, just go play that.  You don't see Final Fantasy fans losing their shit over Record Keeper or Brave Exvius, you can at least be happy that Blizzard are still giving D3 the love it needs to keep going for another console generation at the very least.  If you hate the look of it that much, it really is as easy just not downloading it from the app store.

Booing, disliking videos on raging online won't really do anything.  If no one downloads it though, if that game is dead from day 1, THEN Blizzard will know they cocked up.  I get that your mad but calm down and let it die quietly instead of giving it publicity so that all the know-nothings and curious children with a tablet don't end up keeping the game alive for years to come.

I personally will never play it because it'll never stack up to Dragalia Lost.

Sunday, 8 March 2015

Sonic Runners

I really don't understand how Sonic is still going.  For YEARS they've just been pounding out shit game after shit game and yet there are still legions of fans for this guy.  There are still groups of people who actually get moderately excited for an upcoming Sonic game and considering the quality of these fucking things I have no idea why.

That's when I was surprised when my friend said to me "I've got this really cool new phone game" and when I peered into his screen I saw it was a Sonic title.  At first I just laughed and told him to get out with that crap but the next day I started to get curious so I ended up downloading it.

Sonic Runners is one of those auto running type games.  If you're not sure what I mean by that then it's a kind of game where you character just runs forward and all you have to do is tap/swipe the screen to avoid obstacles.  Quite frankly, the novelty of this genre ran out after a few days with Temple Run and yet I haven't deleted the game off my phone yet.

Game play is very simple; Sonic runs and you tap the screen to jump.  You have to collect rings and gems to build score, kill enemies and save little animals.  It never ends, you just keep going until you die and the longer you play then the harder it gets.  Once you build up enough points you can fight Dr Eggman which will net you some extra rewards.  There is also a story that unfolds as you beat each area but I find myself just skipping through it because I'm pretty sure the scripts to Sonic games are written on the walls by a monkey with the pen jammed up its asshole.

Outside of the running you have to level up your characters so that they get more score or item effects last longer or you can play a little roulette game to get companions.  The companions come in the form of Chao's or remote controlled objects and bestow various effects when equipped.

You can pay for a special currency so that you can continue when you die or buy new companions but the currency is awarded to you slowly as you play for free so they micropayments don't really get in the way of the overall experience.  Also the games doesn't throw constant "BUY THIS SHIT NOW!" messages in your face which is nice because the idea of paying money for an iPhone games makes me want to vomit.

So to conclude, Sonic Runners is actually pretty good and considering that it's totally free its worth a try at the very least.  It's probably the best endless running game I've ever played which isn't saying much but I guess that's one point in it's favor. 

Then again, you could just play one of the originals or Generations and use your phone for better games like Super Monsters Ate My Condo or Mahjong Mobile......just sayin.....

Wednesday, 8 January 2014

Gunman Clive

You have have noticed that a game popped up in the Awesome Games list on the right hand side so I guess now is about the time I said something about it.

Gunman Clive is a little indie platformer, developed by Horberg Productions and is available for Steam, 3DS and Android...I think.  To give a quick summary of the game, Gunman Clive is a platforming game that takes inspiration for all the best side scrollers of yore and then slams them together in a wild west setting.

At the start of the game a woman is kidnapped and it is up to you as Clive to go and save her.  Although at the start of the game there is a character select screen so you can also play as the woman saving....herself...it's strange.  If you do choose to play as the female character she has a little bit of a different jump but her and Clive both play about the same way.

The game play is standard side scrolling action and it's quite clear to see right from the get go that Megaman was a pretty clear inspiration for the game play.

Remind you of anything?
You jump and shoot your way through a bunch of levels and then there is a boss.  Each boss has a unique design but you kill them all in exactly the same way, by shooting them in the face.  It's a shame the bosses weren't made to be a little more complex because the levels change up their design as you go through but it's not going to ruin the experience.

It's also got this really sleek art style that makes it look like something out of a story book but the soundtrack is a bit forgettable.  My only other real complaint with this game is that it's very short.  I finished the whole thing in about an hour,  but then again the game costs only £1.50, so it's an appropriate price for what you get I guess.

That said, upon completion of the game you unlock a Duck mode, where you have to play the entire game as a duck that can't attack.  I've not played much of this mode so I'm not sure how you'd kill bosses but it's something I'll go and look at some day soon.

Still, if you have a little bit of spare change and you need to kill a few hours in an afternoon, Gunman Clive is a fun little way to do so.  Replaying for speed or damageless runs is also something that may extend your game time, so there is definitely £1.50s worth of content here.

Friday, 3 August 2012

Free Game Friday: Ninjump

Well this has not been a good week for experimenting with some freeware.  I've been busy with work and some other stuff that I've not really had a chance to break into anything new, so I'm going to tell you about something on my iPod I use to make the train journeys less boring.

Ninjump is a free game on the iPod app store and the Android marketplace, so don't feel left out if you don't own something apple related to try this out on.  The game has no real goal other than getting a high score, but as a light hearted time killer this is fine.

The gameplay is simple, you have a ninja and you tap the screen to make him jump.  Collect powerups to fly up the screen faster and don't get hit by anything or your dead.  It's a simple yet surprisingly addictive game and some really smooth visuals, so it's pretty good if your stuck with no real games to play.

That's basically all there is to it, so go give it a download! I will warn the Android users though, if you're playing this on an HTC Wildfire, it's going to run like ass.

Friday, 29 June 2012

Free Game Friday......On Saturday! Zenonia


First of all, apologies for free game friday being a day late, I ended up in a karaoke booth all night and by the time I got home I was too drunk and tired to even consider making a blog post, anyway, I'm now well rested and ready to bring you more free entertainment!

So, break out your smart phones and iPods because this weeks free game is a mobile game called Zenonia.  I find it strange that I'm finding games like this on the app store for my iPod Touch, usually I associate the mobile games market with casual stuff, you know, stuff for people to kill 20 minutes on a subway train, not proper gamers stuff.

Anyway, Zenonia is a Hack n' Slash RPG where you play as a young lad called Regret (Fucking stupid name by the way) as he is on a quest to avenge his dead father.  On the way you have to deal with the ongoing war between some holy knights and some clan of evil dragon people.  Basically the story is kind of dumb and the names of all the characters are pretty shitty too.

While I'm thinking about it the combat is a little bit shitty too.  It's basically one button combat and you just wail on an enemy until his life bar dissapears in most cases, that said though I still enjoy playing this game quite a bit.

First of all, you can pick one of three classes at the beginning, a Paladin (magic user), a Assassin (sneaky man for the dirty player) or a Barbarian (2 handed tough guy).  There is a chance that one of the reasons I find the combat so dull is I chose the Barbarian class so my guys whole deal is just wailing on enemys with a 2 hander anyway.  I'm still part way through my first playthrough so there is a chance that the other classes may make the combat a bit more compelling.


While I'm at it there is A LOT to this game, and I do mean A LOT.  The gameplay basically boils down to a single player MMO which would usually turn me off in most cases but as a time killer for the subway? yeah it's pretty good to grind out a few quests on my way to work.  Anyway, the world is pretty big, filled with dungeons and plains, snowfields and the like.  It does limit you to where you can go for each bit of the story, but it's OK because leaving the designated quest areas would mean getting your ass kicked anyway.

There is also shittons of items and stuff to pick up and collect and you have to keep all your junk in good shape if you want to stand a chance against what lies ahead.  Also there are skill trees, because every fucking game has to have a skill tree now and whenever you level up you get points to put into your stats and skills so you can really customise your guy to suit your own play style.

There is in fact quite a lot of depth here in preparing for combat and managing your quests and abilities, more depth that I would ever expect out of a goddamn iPod game.

So put that Angry Birds down and play a real game!  Maybe for those of you who class yourselves as "casual" gamers, you'll find that "core" gaming isn't as scary as it's all made out to be.