I know it was YouTube month so I shouldn't really be doing written posts but things got thrown a little out of whack with my trip to Rome. My original plan was to post a few Vlogs from my phone when I was connected to the hotel WiFi but when I arrived the WiFi sucked massive cocks and I could barely load single images let alone upload whole videos.
Anyway, because I basically walked the entirety of Rome exploring I'm shit I'm far too tired to make/be bothered to upload a video so I thought I'd make a quick, barely game related post about my trip in Rome just to get things rolling again.
First of all let me start by saying fuck Air China. Air China can eat my dick. Bad service, bad food, delayed flights, shit movies on the longer flights and Beijing Airport (which I have to go through from Japan) sucks massive cocks. If you're gonna take a long flight somewhere, don't EVER fly with Air China, the cheap tickets aren't worth the trouble. Pay a little extra and get an airline with some good service because Air China is easily the worst airline I've ever flown with.
Anyway Rome was a really nice city, lots of beautiful buildings and churches and whatnot. The food was fantastic and the people were generally really friendly. If you ever get a chance to go, you should. This is a gaming blog so I'll leave the description of Rome there but if for some reason you want to know more just throw me some questions in the stream, I'll be happy to talk about it.
Really what I want to comment on is aeroplane video games. I never really tried them before in favor of shit I brought with me or the in flight movies but because the security staff at Beijing airport think that all charging devices are highly dangerous I opted to put my chargers in my suitcases and so I was trying to not use all my PSP battery all at once. The games on the flight were you standard sort of puzzle game/parlor game stuff with a couple of tower defense titles for good measure.
Now maybe this is just another shitty aspect of flying with China Airlines but the games were fucking unplayable. I don't mean because they were bad, because it's hard to make things like chess suck, but because they didn't fucking work. I tried to play Reversi (or Othello or whatever you call it) where the screen just wouldn't respond to inputs, I played a mahjong game where the AI just decided it didn't want to make moves and with no time limit the game effectively soft locked itself and I tried to play a tower defense game but it kept crashing on startup. To sum it up, in flight games are a bit like playing Action52 but everything is made in flash or unity or some shit. I'm glad I had a portable with me because if all I had was that to entertain me I think I would have died to boredom or frustration.
The YouTube uploads will resume tomorrow so check back for new videos soon! Watch this space
Also fuck Air China
Showing posts with label Tower Defense. Show all posts
Showing posts with label Tower Defense. Show all posts
Wednesday, 16 August 2017
Monday, 5 June 2017
Pixeljunk Monsters
I've had this game on my PS3 since my second year of University and I've never fucking beaten it.
Pixeljunk Monsters is a tower defense game that came back in 2007. The game play is simple, you control a little man who goes around building towers on trees. Monsters come out of one end of the map and walk towards a little house on the other end of the map. If the towers fail to kill a monster by the time it reaches the house it kills a little thing inside and if this happens 20 times then it's game over.
The game itself isn't too hard but it makes a big deal out of perfectly clearing a stage. To perfectly clear a stage you have to complete all waves within a level without losing any of the little guys from your house and maybe I'm just shit but this is a really difficult task. What will usually happen is the game will throw one type of enemy at you for a whole bunch of waves so you end up with a large amount of towers that counter that specific type. You spend ages thinking everything is just fine and then BAM out of nowhere a different type comes out late in the level with tons of health that you're just not ready for. Then you restart because you lost a guy and you start trying to prepare for the thing that you know is coming but you find yourself under prepared for the shit the comes before so you end up losing guys and restarting again. Rinse and repeat this process for fucking HOURS and eventually you strike the right balance and beat the stage with a perfect and all you get for the trouble is a stupid fucking rainbow above the level tile on the map.
Beating the game itself isn't actually that hard but because I'm a perfectionist I feel obliged to try and perfect every level on the map. If you aren't like that you'll probably have a lot of fun with Pixeljunk Monsters but if you want those fucking rainbows this game will drive you absolutely mental.
Pixeljunk Monsters is a tower defense game that came back in 2007. The game play is simple, you control a little man who goes around building towers on trees. Monsters come out of one end of the map and walk towards a little house on the other end of the map. If the towers fail to kill a monster by the time it reaches the house it kills a little thing inside and if this happens 20 times then it's game over.
The game itself isn't too hard but it makes a big deal out of perfectly clearing a stage. To perfectly clear a stage you have to complete all waves within a level without losing any of the little guys from your house and maybe I'm just shit but this is a really difficult task. What will usually happen is the game will throw one type of enemy at you for a whole bunch of waves so you end up with a large amount of towers that counter that specific type. You spend ages thinking everything is just fine and then BAM out of nowhere a different type comes out late in the level with tons of health that you're just not ready for. Then you restart because you lost a guy and you start trying to prepare for the thing that you know is coming but you find yourself under prepared for the shit the comes before so you end up losing guys and restarting again. Rinse and repeat this process for fucking HOURS and eventually you strike the right balance and beat the stage with a perfect and all you get for the trouble is a stupid fucking rainbow above the level tile on the map.
Beating the game itself isn't actually that hard but because I'm a perfectionist I feel obliged to try and perfect every level on the map. If you aren't like that you'll probably have a lot of fun with Pixeljunk Monsters but if you want those fucking rainbows this game will drive you absolutely mental.
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