OK here we go again, more failings of video game "journalism"
The above picture is from something on Rock Paper Shotgun where some guy has an interview with a member of Blizzard staff, and instead of talking about the actual video game, he decide to whine about their choice of costume designs. The staff member in question though gives a disinterested response and gets him to leave, which is the correct way to deal with social justice morons like that.
Then said social justice moron takes to RPS to go and write an overlong, silly article about why it's offensive, why you should be offended and why the guy from Blizzard that was interviewed is a unfeeling monster.
I'm not going to link to the article because I don't want to give morons like the RPS staff clicks and therefore money, but if you really care I'm sure you can do some googling around.
Anyway, I'm not going to write (ANOTHER) article on why these social justice types of people who rant on about how women look in games are fucking stupid, I've done that enough, what I am going to say is that people need to get over the fact that maybe just some games aren't made for them.
Yes, this is a problem that has come with gaming going into the mainstream. Now everyone thinks that they have a right to experience every game the same way everyone else does. This is really what's at the core of his overlong rant about the Blizzard interview. He's suggesting that people design not sexy women because it may make a certain section of players uncomfortable or whatever.
Well newsflash for you Mr Grayson and your SJW crowd, maybe not all games are made for you and people like you. Maybe you don't factor into that little thing called a target demographic so what right do you and people like you have for parading around making artists change their work? The writer of that interview is very lucky I don't work for Blizzard or I would have told him to fuck off for wasting my time and have him forcibly removed from the building and getting a swift boot up the arse on the way out.
What I'm not saying however, is "don't be offended by things". Being offended is fine, if you are thin skinned to the point where a lady in the thong in a video game makes you upset, then fine, so be it, but shut the fuck up about it. There are a great deal of people who don't care and there are also a great deal of people who just see it and don't think anything about gender politics or whatever, because it's just a hot woman in a video game, nothing wrong with that.
If you want to make these arguments about gender politics then fine but keep it restritced to your own personal blogs or whatever and stop throwing bitch fits when people don't want to hear it. Even if you consider gaming as an art form your arguments still don't hold up because 100% of art isn't there to make just YOU happy, you selfish sack of arse.
In terms of actual arguments about this issue, this post is a bit lacking because I'm TRYING to keep it short. So the too long; didn't read version of this post would be.
Yes, we get it, you're upset about women being attractive, please fuck off to a different game if you don't like this one. Maybe stupid non-games that pander to your "needs" like Gone Home are more appropriate.
Showing posts with label Blizzard DotA. Show all posts
Showing posts with label Blizzard DotA. Show all posts
Saturday, 23 November 2013
Monday, 9 September 2013
Stop Making MOBA Games
If there is something which could quite easily be described as pointless, it would be making a new MOBA game right now.
So we have DotA2 which is the big one, one of the most played games on steam and has a massive user base that includes people who have been playing since the days of the old Warcraft 3 mod and people who have recently picked it up. On the other side of that you have League of Legends, a similar game with simpler mechanics and a more newbie friendly approach to things and this game also has a massive userbase.
Before that we had Heroes of Newerth, which was a game that was basically trying to be DotA but with it's muddy art style, crap characters and awkward transition into a free to play model, it was quickly forgotten. Then on top of that there have been quite a few other titles which have been trying to take the crowns from DotA and League. Stuff like Bloodline Champions, SMITE and a few others are all there and available to play but very rarely do you see anyone talking about them.
So you would think at this point people would be like "well shit, guess we're not taking them down anytime soon, guess we better go make a different kind of game" but you'd be wrong. There has been talk for fucking ages of "Blizzard DotA" although I have no idea what that's going to be like and then more recently we have this thing called Strife made by the same guys who did Heroes of Newerth.
This is a terrible idea because what do you expect happen, really? These games will get released, be played for a few hours by a small group of people before being binned and ignored for League or DotA. These developers should be channelling their efforts into making something different, something new or original, but instead we're just getting shit games that'll be forgotten within a few months.
We've seen this exact same thing happen with MMO's thanks to World of Warcraft, and it's happening again now with this shit. Stop making these games because getting people to switch or even just take interest isn't really worth the time or money. Maybe in the future, once DotA and League have lost some steam, but doing it now is the epitome of pointless.
So we have DotA2 which is the big one, one of the most played games on steam and has a massive user base that includes people who have been playing since the days of the old Warcraft 3 mod and people who have recently picked it up. On the other side of that you have League of Legends, a similar game with simpler mechanics and a more newbie friendly approach to things and this game also has a massive userbase.
Before that we had Heroes of Newerth, which was a game that was basically trying to be DotA but with it's muddy art style, crap characters and awkward transition into a free to play model, it was quickly forgotten. Then on top of that there have been quite a few other titles which have been trying to take the crowns from DotA and League. Stuff like Bloodline Champions, SMITE and a few others are all there and available to play but very rarely do you see anyone talking about them.
So you would think at this point people would be like "well shit, guess we're not taking them down anytime soon, guess we better go make a different kind of game" but you'd be wrong. There has been talk for fucking ages of "Blizzard DotA" although I have no idea what that's going to be like and then more recently we have this thing called Strife made by the same guys who did Heroes of Newerth.
This is a terrible idea because what do you expect happen, really? These games will get released, be played for a few hours by a small group of people before being binned and ignored for League or DotA. These developers should be channelling their efforts into making something different, something new or original, but instead we're just getting shit games that'll be forgotten within a few months.
We've seen this exact same thing happen with MMO's thanks to World of Warcraft, and it's happening again now with this shit. Stop making these games because getting people to switch or even just take interest isn't really worth the time or money. Maybe in the future, once DotA and League have lost some steam, but doing it now is the epitome of pointless.
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