Showing posts with label Money Grubbing. Show all posts
Showing posts with label Money Grubbing. Show all posts

Thursday, 1 March 2018

Paying To Save With Metal Gear Survive

This is a game I've mostly ignored.  I saw some of the initial stuff that was put out and I was so disgusted that I just ignored it from then on out.  It's a fucking disgrace that a series like Metal Gear Solid has been reduced to an online zombie survival game.  I mean the groundwork is there to make some kind of legit survival type game within the Metal Gear universe that you could play online but instead they just copped out and used fucking zombies.  But whatever, I'm sure fans of the series know how shit it is and even newcomers probably aren't going to be swayed when there's so many other fucking zombie games on the market.

What I'm mad about with this post is the news I caught wind of about how you save the game.  When you start the game you are given one save slot, if you want to have another save slot you have to pay 1000 "SV Coins" which is the games premium currency and this basically translates to $10.  Now people have been complaining about loot boxes recently but this just takes the fucking cake.

A loot box, by itself, isn't THAT bad of a thing.  The only game I'm currently involved in playing that has them is Overwatch and in that game the boxes contain nothing but cosmetic shit to make your character look different.  Someone who is level 50 and has opened a ton of boxes has no inherent advantage over the player at level 1 who has opened 0 but the level 50 guy probably looks a bit cooler.  This got shaken up a bit with Battlefront when the loot boxes started containing game changing shit like weapons and gear which meant that players who paid money had an advantage over those who didn't in a game that was already like $60 just to play in the first place.

But that's nothing, NOTHING compared to the bullshit that is being forced to pay money to save your game.  I guess it's another character slot or something like that but even then that's bullshit.  Imagine if you are the kind of person with lets say, 2 siblings who all love Metal Gear SO MUCH that all of you are willing to give Survive a chance.  So you log on Steam, you drop 35 fucking Pounds for the game itself and you make a dude and you have a grand old time.  Then your brother wants to play so now you have to pay an EXTRA £10 just to let him play his own guy because you don't want him fucking up your shit.  Then your sister comes along and decides SHE wants to play so that's ANOTHER £10 just so she can make her character and play.  That's £55 for the game and enough slots just to let people who live with you play.  Don't tell me "just share the one slot" either because if this was me and my wife, I wouldn't want here anywhere NEAR my save files, fuck that.

The only game I remember doing this other than this is FFXI and at least in the game you can KIND of justify having the one character because each job in that game levels up individually.  So if you wanted to play a thief and your brother wanted to be a black mage then those two jobs level up independently so while still bullshit at least you and someone else could, in theory, play your own shit.  Also my time with FFXI was extremely limited back in high school so there's even a chance I'm wrong about that one.

What's even worse is that not only is paying to save complete dogshit but the launch itself has been SO BAD that there's been an apology issued in the form of 100 SV coins.  So for your unplayable mess of a shitty Metal Gear game you get 1/10th of a save slot.  I get the feeling that this Metal Gear won't be Surviving for very long.

I'll see myself out.

Tuesday, 25 March 2014

Facebook Buys Oculus

Jesus H. Christ, when did the internet last flip out about something this hard? It's been a while, but people have every right to be upset in the light of recent events.

So to sum up the tragedy that has just happened; Facebook has bought Oculus for 2 billion Dollars.

Now just in case there are people reading this post who aren't in the know, the Oculus was a Virtual Reality headset that was open source.  This means that anyone was free to go on their website and purchase a devkit and start developing things for it.  This was really interesting because the rift devkit itself was actually pretty cheap, which means that the thing was being worked on by hobbyists and enthusiasts and there was lots of really interesting stuff in the works.

Now, there are some hopeful people on various forums and comments sections that I've seen saying that it's a good thing because now the Oculus has way WAYYYY more funding.  Considering that they were only a small operation this injection of money will be really helpful for them to make the rift even better.

But I think these people are being wilfully ignorant to all the terrible things we already know about the Facebook company.  Just think about that for 2 seconds, we had a product made by a small company that was dedicated to delivering a quality product, being bought out by a huge company who's ONLY focus is monetization.  Now that Oculus is part of Facebook it has to start dealing with shareholders who are only interested in one thing, profits.  That means no new and interesting ideas, just safe shit that will turn a profit which means that a lot of the creativity that was coming out of the Oculus will now be killed.

I could write a big long post about all the terrible things that come with this kind of deal, but I won't because that would take all day and anyone with a working brain probably already understands all the negatives. 

A piece of cutting edge hardware that was once in the hands of gamers and technology enthusiasts now belongs to Facebook and if you don't see something seriously wrong with that then you may just need some kind of professional help.

Saturday, 8 February 2014

Industry Money Grubbing Rant

I go off on one about the games industry being filled full of twats who don't want to deliver quality products but damand great deals of money anyway...IN VIDEO FORM!