Showing posts with label Naughty Dog. Show all posts
Showing posts with label Naughty Dog. Show all posts

Tuesday, 28 April 2020

The Last of Us Part 2 leaks and Naughty Dog (Spoiler Free)

The Last of Us Part 2 has been delayed and of course, the internet is not happy about it.  People are (or from what I can tell on Twitter, were) excited for this game and some users in particular are not taking the news of the delay very well.  However as you can probably tell from the title, delays are not the whole story with this, there have been big leaks regarding the story and while I have read them myself, I'm going to write this post without referencing them directly.

Before I get into the real meat of this issue though I'm going to once again touch on the issue of spoilers.  While its true that ruining the big twists of any piece of fiction for a new user makes you a bit of a dick head, at the end of the day, spoilers don't really matter do they?

For example, to take a non-TloU example, imagine that you're playing Final Fantasy 7 (PS1) for the first time and someone tells you that Aeris dies.  No more details than that, they just run up to you, scream that in your face and run away.  If you are the kind of person who, upon hearing that, throws a tantrum and stops playing the game, then I'm sorry but quite frankly you're a little bitch.  If anything a spoiler like that should have you asking questions of who, where, why or how and having you pushing on just to see how exactly something like that came to pass.  Hell, when I was streaming Resident Evil 7 around the time of its launch, some dude came in my chat and spoiled the game for me.  Only his spoiler was lacking in any detail so my reaction was one of more intrigued excitement rather than being upset or angry.   I even ASKED my friend for what happens at the end of the FF7 Remake because I had these ideas about the plot and when he explained what happens it sounded so batshit that it just made me want to play the game MORE so I could hurry up and see it for myself .

But the spoilers are only really half the story here when you start to look into just why these details were released in the first place.  From what I understand there has been some kind of pay dispute between Naughty Dog and an employee and when the company wouldn't cough up the money he was apparently owed, he coughed up the spoilers to the internet.

A quick google search can get you all manner of articles about the working hours and the working conditions at Naughty Dog and they sound pretty bad.  "Crunch" has been a problem within game development for a good while and can have some really negative effects on the people that are being subjected to it.  Hell, one quick Google search of "Naughty Dog working conditions" quickly gets you an article that references a tweet from Jonathan Cooper who states


This isn't cool, even a little bit.  These people are being worked to the bone and for what? so you can have some grimdark movie-game about a not-zombie zombie apocalypse.  Factor these statements in with the apparent reason for the leak and its easy to paint a picture in your head of the Naughty Dog offices being filled with overworked and underpaid staff.

If you're the kind of person who is currently on Twitter throwing a tantrum about <redacted> happening or Druckmann being a "SJC cuck-tard" then you're an idiot that's missing the real problem here.  Sure you can dislike the direction of the story or dislike Drukmann and his attitudes (of which there is good reason to, mind you) but what the real focus of all this SHOULD be is the way that, not just Naughty Dog, but studios in general treat their staff during a games development.  I think this story breaking off the back of "Gearbox (Borderlands) underpaying staff with promise of bonus based on sales and then not paying the bonuses" should have people getting quite upset.

These are the people that make your fucking games for crying out loud.  They put a lot of blood, sweat and tears into these things and they deserved to be compensated for that much work.  You can bitch and moan about the story or the delay but without the team behind this stuff you wouldn't have it any way, shape or form in the first place.  If you want more content like this that you really enjoy you should at least be making sure that the creative teams and minds behind it aren't dropping dead in the process of trying to get it to you because you know, a dead or hospitalized developer can't make games.

There's word in Japanese, 過労死 (karoshi), that literally means death by overwork, its been a huge problem here since long before I arrived in the country.  You HAVE to look after your staff because best case they get mad, leave and spoil your video game and worst case they just fucking die.  It's cool that these people have such passion for what they are doing but if we want to keep enjoying the fruits of their labor then we have to make sure that these people at least don't work in literal hell holes.

It's good that you're mad that this shit got leaked, just make sure your anger is being channeled in the right direction.

Sunday, 16 March 2014

Don't Make a Movie of The Last of Us!

I like to chat a lot of shit about The Last of Us with my buddies, but I do actually think it's a fairly good game.  It just gets a lot of undeserved praise but that doesn't make the game bad, it just makes the people who give it that praise look like idiots.  It's a very well polished and enjoyable experience, but all the buzz that surrounded the game when it came out was a bit much.

So word on the street is that some kind of Last of Us movie is in the works.  This is a TERRIBLE idea and should be scrapped right away.  I'm not saying this because of any negative opinions I might hold about the game, but video game movies have a habit of being absolutely terrible.

But The Last of Us is one of those games that's bordering on being a movie anyway, so surely it would be easily adaptable for the big screen, right?  Well even if that was true, what would be the point?  The game is already pretty cinematic and if you do a quick google search of the movie, all they are planning to do is adapt the games story to the movie, thus making the whole thing pointless.

If you're a fan of The Last of Us, you've already played the fucking story, why would you want to see it again but with all the interactivity taken away?  Seems like a complete waste of effort to me.  This is the problem with almost every video game movie adaptation; it just turns into a shitty version of the game it's trying to copy.

Now maybe, if the movie was going to be an expansion to the games story then there would be SOME merit there, but even that is made completely pointless because Naughty Dog can do and have done that with DLC.

Basically what I'm trying to say is that this movie is a complete waste of time and the only thing it will accomplish is to piss off fans of the game.  The game is already cinematic enough and people enjoy playing it, why waste all this money creating something that will only serve to annoy the fan base?  Why not channel all that effort into an original movie or some kind of spin off to expand on the world of the game?

But no, they are going to go ahead with this movie just so they can squeeze some money out of the more gullible members of the fan base.  If it ends up being an amazing movie then I'll be genuinely surprised but I think I have more chance of winning the lottery or something.

Wednesday, 3 July 2013

Uncharted: Drake's Fortune

I don't know why I suddenly got this urge to play Uncharted: Drakes Fortune, but over the last few days I've managed to bash it out on hard mode, so now it's time to look back and reflect on the 2007 cover based shooter.

For anyone who's not played Uncharted, the game is basically about this snarky prick looking for a long lost treasure and on the way he has to gun down hoards of dudes.  Occasionally you'll have to perform some platforming but mainly this game is about gunning down dudes from behind cover.  The story is actually a lot more boring and uninteresting than I remembered it and just pulls this weird turn where at one point it becomes fucking zombie shooting game for like 4 chapters.

Anyway it may sound at this point like I don't like Uncharted, but you'd be wrong.  Uncharted: Drake's Fortune is actually a pretty fun game but it's not aged well.  Obviously, with Uncharted 2 and 3 making huge improvements on the gameplay it feels like a bit of a step back to play the first one now, but looking at it in 2013 really makes me wonder what all the fuss was about back then.

When I played it, I had just got a PS3 so it got a bit of a free ride since back in '07 this would have been the shit, but the controls can be a little wonky and the game I found was a little bit buggy.  I remember the first time I played it I jumped at a rock and the character entered a falling animation for about 5 minutes before just dying out of nowhere.  This time I had a couple of moments where I would just fall off things while platforming for no reason, which was a little annoying but due to generous check points it wasn't too annoying.

However this game committed a sin that I absolutely cannot forgive.  I've mentioned a few times that I like to play my games on the hardest possible setting and the hardest possible setting in Uncharted is called Crushing.  But I wasn't allowed to play it on Crushing because I didn't have a clear save due to my old fat PS3 that I originally beat the game on being fucking stolen last year.  I hate it when games just lock me out of modes like that for no reason, and I absolutely don't feel like playing it all the way through again now.

Anyway, Uncharted is still pretty fun to play now but if you really get an urge to play one of Nathan Drake's adventures, just play 2 or 3, you might ruin those early PS3 memories if you play the first one again now.