Sunday 28 February 2021

Otogirisou

 

Spike Chunsoft is a developer that you will be quite familiar with if you're into games like 999 or Danganrompa but I became familiar a few years back when I picked up a copy of Kamaitachi no Yoru in a used book store for about 100 yen.  After being quite impressed by that I took it upon myself to seek out their other games and came across their first foray into the sound novel genre with Otogirisou.

For those unfamiliar, a Sound Novel is basically a choose your own adventure book that you play on a console.  The difference between a sound novel and the much more popular visual novel genres is that while a visual novel will have elaborate art and CGs, a sound novel is basically just text with a couple of crap background pictures but tries to create more of an atmosphere using sound and writing.  While you may want to put Sound Novels in the same boat as something like walking simulators, they differ in the fact that a lot of them still have fail states and puzzles to solve.  For example in Kamaitachi no Yoru it's pretty easy to make a string of incorrect decisions and either blunder into death or pin the who-dun-it murder on the wrong guy.  There's a mystery to get the the bottom of and a killer to avoid in that game so while it is just text on a screen there's still a fair amount to think about.

Otogirisou on the other hand is a bit less like that, there aren't really any fail states and you essentially are just playing a Goosebumps choose your own adventure book but on a Super Nintendo Cartridge.  It feels more like a proof of concept for later games in the genre rather than an actually fully developed thing but it's story is still interesting enough to make it fun to play.

The game follows two characters, which you can name, as they are involved in a car crash and end up stranded in the middle of nowhere on a dark and stormy night.  The two of them make their way to a mansion and then shit starts to get spooky.  In my playthrough the two of them explored the mansion for a while before accidentally triggering a bunch of memories in the female lead where she remembered that she actually used to live here and severely injured her long lost sister in a boiler fire many years ago.  The twin sister stalks the house trying to kill the both of you for a while before you set the house on fire (again, lol) and make your escape.  There's more to it than that but I'm not spoiling the whole damn plot line in the blog post in case you want to play it yourself.

But even if I DID spoil the whole plot line in this post it wouldn't matter because the very story being told in Otogirisou changes with the decisions that you make.  The car crash on a dark stormy night will remain constant every playthrough but what happens after that is up to the selections you make.  Other examples of plots that I haven't played through yet include an ancient curse, a mystery regarding the history of the houses construction and being chased by a giant fish monster.  The game doesn't have a chapter select feature so while that's kind of annoying for repeat playthroughs but the game is short so skipping through the repeat bits is more of a mild annoyance rather than a huge time sink

I played the SNES version but there does also exist a PS1 version and if that's anything like the PS1 version of Kamaitachi then it probably has chapter select and section skipping as well as a nice tree so you can see how many of the story lines you've finished.  I'm not sure if that's ACTUALLY the case, I'm just making assumptions based on how the other games are.

I don't think an English version of this game has ever been released or an English patch made available by fans so it's sort of hard to play unless you know Japanese or are willing to learn a boat load of Kanji to get through it, which is a shame really.  There's also a movie based on this game that is available through through Hulu and Amazon Prime if you wanted to watch a version of it rather than play it but I don't have those services so I'm unsure if they are subtitled in English either.  IF you can play Otogirisou though, I recommend it because the genre has come a long way since the SNES days and it's nice to see where it all started.

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