Tuesday, 4 August 2015

Final Fantasy 6

Well, my apologies for being slow as fuck but last night I finally beat Final Fantasy 6 on Stream so it's about that time where I come here to say a few words about it.  This won't be a particularly long post since it's FF6 and basically everyone ever has played it but I'll take some time to share a few thoughts.

As far as classic 16-bit RPGs go, Final Fantasy 6 is up there as one of the best and for damn good reason.  Everything about this game is awesome from the story to the game play and the reason it took so long to beat wasn't because of a lack of enjoyment but I just got heavily distracted by speed running other things.

Your adventure starts out with a group of rebels battling an empire but this part of the game really only serves as a sort of lengthy tutorial for what's to come.  Eventually you hit a point where shit hits the fan really hard and after following a plot rail for a short time you are eventually just given a big giant world to explore and it's entirely up to you where to go.  The open nature of this game is quite a stark difference to a great deal of the series that has you on a plot rail for 99% of the game and then a few side quests near the end.  This game is more like, plot rail for about 50% of the game and then everything else is side quests and that's awesome.

Maybe it's because I'm a huge dumbass but I needed quite a lot of help to find various things hidden within the game.  There are characters in the various towns and cities to give you hints but some things I don't see how you could work out without some dumb luck.  I'm sure there are some really hardcore players that could tell me how I'm wrong on this point but as a casual player I found the entry to a few of the side quests really weird.

Once you are done with a few of the quests you end up being pretty much unstoppable however that doesn't make the final area of the game a walk in the park.  The game makes you split up your team into 3 groups so if, like me, you were only really focusing on 4 members in your main party the final dungeon ends up being a real pain in the butt.  However I'm going to label this as a good thing because it forced me to put my thinking cap on and really plan out how I was going to progress rather than just gear up and stomp the final dungeon with no effort at all.

Aside from the story, great game play and fun flow and pacing the game also sports some excellent music and great visuals.  You can tell whoever put the sprites and tile sets together for this game really wanted to get the most of that SNES cart and I guarantee you that almost every gamer worth their salt knows at least 1 or 2 tracks from the OST just from off the top of their head.

So, onward to Final Fantasy 7 and while you're waiting for my marathon to start why not go give FF6 a whirl yourself?  If you've not played it already then you absolutely NEED to go do it, right now.

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