Saturday, 25 May 2013
A Problem With MOBAs
Anyway, today I was playing some DotA2 and I was trying to think why this genre more than any if notorious for having such a toxic, aggressive community. It wasn't too long before I realised the reason why.
You don't even have to think that hard for the main reason why there is a significant chunk of the player bases for these games who just don't seem like very nice people. A game of DotA or LoL or anything like that tends to take about 35 minutes or so at least (or 20 if it's a quick surrender in LoL) and that's quite a time investment for someone with a busy day. Even if you're not busy, if you're not having fun, 35 minutes can feel like fucking forever. So, if there is someone on the team causing the game to go poorly then it's pretty obvious that the reaction to that person is going to be quite negative, their lack of ability basically renders the entire duration of the game a waste of time.
Now what I'm not saying is that people who are new shouldn't play, because that would be just completely fucking stupid, but what is a newbie to do? Well the common argument is "go play against bots!" but I don't really buy into that.
You see, bot games are all well and good for learning the basic mechanics of the game and how your character of choice works, but let's face it, bots don't play like real people. You could play bot games all day but when you start going up against real people who do things differently and behaving in different ways then even with all the bot practice in the world you're still going to get rocked.
It's not so bad in a game like Starcraft because that is only 1v1. If you suck in a game of Starcraft, the only persons time you are wasting is your own. But if you suck in a MOBA game then you are wasting the time of 4 other people, and people don't like having their time wasted on stuff that isn't fun for them.
Unfortunately though, I don't have a solution because the only real way to get better is to keep practicing in real games so that you can eventually get to the point where you can play effectively.
So really what I'm trying to say is that people who play these kind of games need to chill out and just accept the fact that there are going to be people who suck. There isn't a need to get mad, because it reflects badly on the community and you're not helping the sucky person get any better. So help them out, teach them a thing or two about what to do, who knows, maybe something will click with them and you'll be able to turn around a losing game.
If you are on the receiving end of the abuse, don't rise to it, just ask for help because maybe the person yelling at you might calm down when they realise that you are just genuinely new and need pointers. Calling each other "fucking noobs" all game doesn't help anything now, does it?
I've singled out this genre because it's pretty well known for having ragey arseholes but this goes for other team games too. Chill out, it's not like that one loss on your record is going to ruin your life and maybe you'll help improve someones gameplay so they can score their own wins further down the line.