Monday, 25 March 2013
Please Stop Moaning About Difficulty
Let's talk about Castlevania for a second here.
Now what about Demons Souls, or even Dark Souls, are these hard games? No, no they are not. Everything in Demons and Dark Souls is designed to kill you and make your life a living hell if you are not willing to play by the games rules. It's a game where you have to learn the mechanics well, take in your surroundings and above all be careful and observant. If you do all these things then chances for survival in Demons and Dark souls is actually rather high, and while it's still a rather challenging game, the levels between these games and basically everything in the 8/16 bit generations is massive.
Let's take another example, Etrian Odyssey 4
He's right, its a great game but not because there is an easy mode that makes it accessible to newcomers. That is a great feature but that isn't the reason the game deserves the score it got. Dark Souls is a challenging game but all the hyperbole being thrown around regarding its difficulty caused people to turn away.
Panning a game for difficulty, especially when you are wrong about it, is not good. It gives the developers this false idea that people don't like challenging or even hard games. If you as a reviewer find a game kicked your ass into next year, then say so, but don't pan the whole game because you assume that everyone else is like you and isn't willing to put in time to improve at it. Until reviewers can talk about difficulty in a mature way, and not just throw a low score at a title because it beat them, discussion of difficulty should be disallowed from reviews.
I swear to god if Dark Souls 2 is ruined because of shit like this I'm going to be rather upset.